
using System;
using System.Collections.Generic;

namespace HareGame
{
 [Serializable]
 public partial class TaskData:BaseData
 {
   
///<summary>
///任务描述
///</summary>
public string Des;

 
///<summary>
///任务类型（1：建造区域；2:建筑等级；3:设施等级；4:特殊建筑）
///</summary>
public int Type;

 
///<summary>
///相关ID
///</summary>
public string TargetID;

 
///<summary>
///要求数量
///</summary>
public int NeedCount;

 
///<summary>
///奖励类型（1:钞票；2:钻石）
///</summary>
public int RewardType;

 
///<summary>
///奖励数值
///</summary>
public int Reward;

 
///<summary>
///相机定位点
///</summary>
public string BuildingID;

 
///<summary>
///阶段ID
///</summary>
public int StateID;

 
 }
}
 